And as far back as the first in the series, the latter set have been pushing the game to its tensile limits by introducing play challenges.
Players of The Sims can broadly be divided into these two categories as well. You either used your action figures to play out imaginative (if potentially weird) stories, or you picked one of them up and went 'I bet I can make Lion-O's legs go in the splits so far that they fall off', before proceeding to test your hypothesis. My guess is that when you were a kid, right, you were one of two types.